Weep not for the fallen statues of tyrants

People have been destroying physical public symbols of their oppressors since at least as far back as the ancient Egyptians. It often helps societies clarify their direction at the end of an era or in a period of transition.

In recent weeks, there has been a lot of attention of the symbols of historic oppression omnipresent in many public places in the United States. While the bulk of that has been about the Confederate Flag and monuments/statues related to the Confederate cause, this week public tributes to Christopher Columbus came in for a round of well-deserved criticism. Far less deserved was the perennial but diehard defenses, which usually show up in October (around our mystifying national holiday dedicated to him), but which made a special mid-year appearance.

People around the U.S. who are now distraught over a (once-again) vandalized statue of Christopher Columbus in Boston need to find better things to cry over and build idols to. We need a better statue and the elimination of Christopher Columbus from public spaces here. Nothing even vaguely useful or positive that he did in his life offsets the scale of the horrors he personally unleashed directly, let alone set in motion for others. If, in 2015, your hero is an incompetent 15th century genocidal “explorer” who almost single-handedly began mass chattel enslavement in the Americas, you need to admit that and own it or find someone else to cheer. There have been billions of people in history who were not total monsters. It’s not that hard to find someone halfway decent to get behind instead.

I’m also confident that, with 15 minutes of solid research, the Italian-American community — where many (but not all) of the diehards come from — could find someone way cooler and less awful (and more Italian!) to get excited about and feel pride in. This is truly not the hill to die on.

Report out on Canada’s historical abuse of indigenous people

ThinkProgress, “The Canadian Government Systematically Tortured And Abused Aboriginal Children For 100 Years”:

This process of “cultural genocide” was one major objective behind the Canadian government’s support of residential schools for Aboriginal children, according to a damning report released by the country’s Truth and Reconciliation Commission on Tuesday.

The children’s cultural identity was not the only thing that suffered at the schools — First Nation, Métis, and Inuit children were brutalized through physical abuse, sexual violence, derogatory language, meager food, and a deliberate attempt to rid them of their cultural identities. The commission found that at least 3,201 students died while at the schools, often because of abuse and neglect.

Families were often coerced by police into sending their children to these schools as part of a policy, intended, “not to educate them, but primarily to break their link to their culture and identity,” according to the commission’s findings. The schools functioned first under the purview of various churches, and then with the support of the government from 1883 until 1998.
[…]
“Seven generations of children went through these schools and we have said that coming to terms with this past, in a way that allows for there to be a much more mutually respectable relationship is going to take, perhaps, generations as well,” Justice Murray Sinclair, who heads the commission, told NPR.

 
The program was not officially ended until 1998 (!), although it was wound down in most places in the early 1980s (hence the “100 years” figure above). Meanwhile, as recently as last fall, Canada’s Conservative-led government was upset that they might have to consult native peoples on policies under their existing treaty obligations to the federation’s indigenous communities and sovereign nations.

flag-of-canada

US prepares to give sacred Native land to Australian mining firm

Congress may be about to trade Federal public land in Arizona’s Tonto National Forest that includes a sacred Native American site to a subsidiary of the giant Australian mining company Rio Tinto for copper mining:

Interior Secretary Sally Jewell on Saturday criticized a last-minute addition to a major defense policy bill that would hand 2,400 acres of land in Arizona to an Australian mining corporation.
[…]
But the land also includes sites sacred to the San Carlos Apache tribe, including Apache Leap, where warriors once leapt to their deaths rather than being killed or captured by U.S. troops moving west through the frontier.

The proposed land exchange had failed several times before, including once in 2013 when House Republicans scheduled a vote while Native American leaders were meeting with White House officials in Washington. Tribal activists pressured lawmakers into spiking the vote.

But it returned again this week, in the final version of the National Defense Authorization Act, a must-pass bill that sets the nation’s defense policy.

 
San_Carlos_Apache_sealThis is a yet another demonstration that Federal abuses of the Native American people are still ongoing (and Native interests and voices are still callously disregarded), rather than such treatment being some relic of a harsh but distant past. Interior Secretary Jewell called the provision “profoundly disappointing.”

Activists have launched an official WhiteHouse.gov Petition called Stop Apache Land Grab in an effort to get the provision removed.

California environment laws now include more Native input

A law signed last week in California has finally amended existing environmental laws to establish a pathway for more direct and cohesive input from Native American communities when they are concerned that land-use approvals for development might negatively affect heritage and sacred sites. Crown City News:

“This is an important step toward aligning California’s environmental laws with the values that are often espoused about respecting tribal heritage and history, not only for this generation, but for future generations of all Californians,” said Tribal Chairman Mark Macarro of the Pechanga Band of Luiseno Indians. “We deeply appreciate Assemblymember Gatto for his leadership, and the legislature’s support.”
[…]
California is struggling to preserve the last remnants of its Native American past. Recently, thieves stole carvings from an unprotected sacred site on the Volcanic Tableland, north of Bishop, and developers have sought to place everything from dumps, to housing developments, to granite mines, near or on top of ancient sacred sites.

“If we don’t do something, future generations will wonder what happened to California’s pre-Columbian heritage,” said Gatto.
[…]
Currently, tribes are not treated as coherent sovereign entities under CEQA [California Environmental Quality Act], but instead as mere members of the public, even if wishing to express a unified opinion about a site which has been a unique part of the tribe’s heritage for thousands of years.

 
With this oversight finally rectified, it’s expected that other long-sought reforms to the California Environmental Quality Act will now be passable, because new measures to “streamline” the law won’t risk the unintended side effect of making it even easier to roll over Native concerns.

Cherokee Nation to get $1 million grant for health research

According to Grand Lake News, the Cherokee Nation recently received a $1 million health research grant from the National Institute of Health and Indian Health Service to fund four years of research into chronic health conditions in the Cherokee population, as well as to recruit (and mentor) more Native American undergraduates into the health profession and health research. Here’s how it’s going to help:

This award is good news for the Cherokee Nation in a myriad of ways. First, we will offer better relief to our citizens with these debilitating afflictions,” said Cherokee Nation Principal Chief Bill John Baker. “Just as importantly, we have an opportunity to cultivate our brightest young Cherokees who have a passion for biological research. It has been shown time and time again that Native people respond better when their health care is provided by another Native. That is why it is so critical to cultivate our health care providers and researchers. It will improve the health of our people for generations.”

 

Flag of the Cherokee Nation. (Credit: Hosmich - Wikimedia)

Flag of the Cherokee Nation. (Credit: Hosmich – Wikimedia)

Canada gov’t upset that they might have to consult native peoples on things

Canada’s Conservative government did not seem thrilled about the results of a recent UN World Conference on Indigenous Peoples. They didn’t exactly shout their displeasure from the rooftops, but it got dug up pretty quickly all the same. According to the Manitoba-based APTN [Aboriginal Peoples Television Network] National News report, headlined “Ottawa buries official statement criticizing UN conference for giving Indigenous people too much power”, here is what the government said:

“Free, prior and informed consent…could be interpreted as providing a veto to Aboriginal groups and in that regard, cannot be reconciled with Canadian law, as it exists,” said Canada’s official statement. “Agreeing…would commit Canada to work to integrate (free, prior and informed consent) in its processes with respect to implementing legislative or administrative measures affecting Aboriginal peoples. This would run counter to Canada’s constitution, and if implemented, would risk fettering Parliamentary supremacy.”

The statement also reiterated Canada’s position that the UN declaration on Indigenous rights was merely an “aspiration document” that had no force in Canada.

 
I realize that, as U.S. person, I’m not up on all the nuances of Canadian federalism — though I do try — but to me it seems pretty straightforward: This is not a run-of-the-mill pressure group or provincial/territorial government trying to block things from parliament; rather, this is about obtaining consent for major governmental policy actions that will directly affect the First Nations, Inuit, or Métis peoples who have gotten the short end of the stick for the vast majority of Canadian history in the past two-hundred fifty plus years. Moreover, this trend has rebounded under the Harper government, according to Matthew Coon Come, Grand Chief of the Grand Council of the Crees (in Eeyou Istchee), in his reaction to the above statement on the Conference:

For years, the Harper government has refused to consult indigenous rights-holders on crucial issues, especially when it involves international forums. This repeated failure to consult violates Canada’s duty under Canadian constitutional and international law.

 
It would seem to me that special consideration and consultation — even tantamount to a “veto” option — should be given out of fairness, to ensure that a marginalized and self-governing population doesn’t get steamrolled by government decision-making every time. Failure to do so seems way more “counter to Canada’s constitution” (or the spirit of it anyway).

Plus, as I understood it, the organized indigenous nations are theoretically — much as in the United States — sovereign entities within but apart from the surrounding country, which have treaty with the federal government of Canada (or the provincial/territorial governments). That should, by definition, give them a veto anyway. At the point where you are making treaties with another entity, that entity has pretty much been de facto recognized as having the legitimate ability to object to the terms or execution. If that weren’t the case, then there would be no authority to make the treaty in the first place, and then it would be an illegitimate, coercive treaty made under duress.

Feel free to correct me if I’m missing some core constitutional element here, but it seems like a matter of human decency regardless.

Never Alone: Video game brings an Alaska Native story to life

Note added January 11, 2015: We are hoping to have a review of the game available on this website soon from one of our correspondents. Unfortunately, he has reported that there’s a bug that stops the game about a third of the way through. You might want to wait for it to be patched before buying the game.

NPR recently reported on a very cool video game that brings to life a traditional Iñupiat adventure story from Alaska. It’s called “Never Alone” and is produced by “Upper One Games,” a studio founded in 2013 by Cook Inlet Tribal Council of Alaska to help promote the native cultural heritage to a new generation of its members and to the wider world.

The game, which brought on board a number of respected veterans from the video game industry, was developed with extensive input — on plot, in-game art, and structure — from those who know the story best:

“We didn’t want this to be an outsider’s view of what the Inupiaq culture was. We wanted it to come from the people themselves.”

Never Alone is based on a traditional story known as Kanuk Sayuka and the experiences of Alaska elders, storytellers and youth. The story follows a young Inupiaq girl and an Arctic fox as they go on an adventure to save her village from a blizzard that never ends.

Game developer Sean Vesce has 20 years of experience in the industry working on action titles like Tomb Raider. He recently went to Barrow, in far northern Alaska, to watch the students play a demo of the game. He says that day was his most memorable experience from the project.

 
The puzzle platformer game will be released for Windows (via Steam), PS4, and Xbox One in November. Here’s the official trailer:

It looks like an incredible game, and it features a female lead playable character, as well as bringing both cultural diversity and an unusual structure (since it was built around the Iñupiat cultural/linguistic worldview and oral traditions, rather than around the industry-dominant Euro-U.S. cultural framework).

Here’s the gameplay description from the official website:

– Play as both Girl and Fox – switch between the two characters at any time. Girl and Fox must work together to overcome challenges and puzzles as each has unique skills and abilities. A second player can join at any time for local co-op play.

– Explore perilous Arctic environments, from tundra to coastal villages, from ice floes to a mysterious forest. Brace yourself against gale-force winds and blizzards; face treacherous mountains.

– Meet fascinating characters from Iñupiaq folklore – Manslayer, the Little People, Helping Spirits, Blizzard Man and more. Never Alone was crafted in partnership with Alaska Native elders and storytellers for true authenticity.

– Hear the story of Kunuuksaayuka as told by a master Iñupiat storyteller in the spoken Iñupiaq language — a first for a commercial video game.

– Unlock special video Insights recorded with the Iñupiaq community to share their wisdom, stories and perspective.

They also worked to appropriately balance the game play with the source material:

One famous Iñupiaq storyteller named Robert Nasruk Cleveland, born in the late 1800s, was renown for his storytelling skill. Many of the great examples of traditional Iñupiaq stories are closely associated with him, including the story of Kunuuksaayuka.

The Never Alone team located Robert Cleveland’s daughter, an Iñupiaq elder named Minnie Gray, to obtain permission to use the story as the inspiration and main narrative spine of the game. The team worked directly with Minnie to ensure that, as the story was adapted to the needs of a video game, it maintained the wisdom and teachings of the original.

 
Here’s another video on the impact they hope to have with “Never Alone”:

never-alone-screenshot